If you are searching for donk CS2 settings, you probably want more than a random crosshair code. You want the full setup that makes his game look fast, sharp, and easy to control.
Danil “donk” Kryshkovets is one of the most explosive riflers in modern Counter Strike. His aim looks violent, but his settings are actually very simple. He does not use a strange sensitivity or some magic config. His setup is built around a classic pro formula: stretched resolution, clean crosshair, stable FPS, low visual clutter, and a sensitivity that lets him entry hard without losing control.
This guide is updated for 2026 and covers donk’s current CS2 mouse settings, crosshair, viewmodel, video settings, radar, HUD, and config advice. Settings can change over time, so treat this as a current snapshot, not something that will stay locked forever.
If you want the wider picture before copying one player, our CS2 pro settings guide explains why many pros use similar sensitivity, resolution, and video setups.
Quick Answer: donk CS2 Settings 2026
Here is the fast version of donk’s CS2 settings.
| Setting | donk CS2 Setting |
|---|---|
| DPI | 800 |
| Sensitivity | 1.25 |
| eDPI | 1000 |
| Zoom Sensitivity | 1.00 |
| Polling Rate | 1000 Hz |
| Resolution | 1280×960 |
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Display Mode | Fullscreen |
| Brightness | Around 87 percent |
| Crosshair Style | Classic Static |
| Viewmodel FOV | 68 |
| Viewmodel X | 2.5 |
| Viewmodel Y | 0 |
| Viewmodel Z | minus 1.5 |
This is a very direct setup. It is not made for casual visuals. It is made for fast duels, clear targets, and consistent muscle memory.
donk Mouse Settings
| Mouse Setting | Value |
|---|---|
| DPI | 800 |
| Sensitivity | 1.25 |
| eDPI | 1000 |
| Zoom Sensitivity | 1.00 |
| Windows Sensitivity | Usually listed around 4 |
| Polling Rate | 1000 Hz |
The most important number here is eDPI. donk uses 800 DPI with 1.25 in game sensitivity, which gives him 1000 eDPI. That puts him in a very usable range for aggressive rifling.
This sensitivity is fast enough for quick entry turns, wide swings, and clearing multiple angles. At the same time, it is not so high that micro adjustments become impossible.
A lot of players copy pro sensitivity and instantly expect better aim. That is the wrong way to look at it. donk’s sensitivity works because his movement, crosshair placement, and recoil control are already elite. If you copy his sensitivity, give yourself time to adjust.
If your aim feels too shaky, lower the sensitivity slightly. If it feels too slow when clearing sites, raise it carefully. For a full breakdown of DPI, eDPI, and monitor setup, read our CS2 aiming guide.

donk Crosshair Settings
donk’s crosshair is built for speed. It is small, clean, and easy to place on heads without covering too much of the screen.
| Crosshair Setting | Value |
|---|---|
| Style | Classic Static |
| Follow Recoil | No |
| Dot | No |
| Length | 1 |
| Thickness | 1 |
| Gap | Around minus 4 to minus 4.5 |
| Outline | No |
| Color | Green or cyan depending on source |
| Alpha | Usually off or very low visual distraction |
| T Style | No |
| Sniper Width | 0 |
The one thing to understand is that donk crosshair sources sometimes disagree. Some updated pages list a green small crosshair, while others show a cyan version with a center dot. This happens because pro players change settings, config pages update at different times, and crosshair codes can lag behind manual values.
For this article, the safest approach is to use the current small Classic Static style as the core setup. If the imported code looks different from the table, manually adjust it in CS2.
To import or edit it properly, use our step by step guide on how to change crosshair in CS2. If you want to test other styles after copying donk’s setup, our full CS2 crosshair guide covers more options.

donk Resolution and Aspect Ratio
| Video Setting | Value |
|---|---|
| Resolution | 1280×960 |
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Display Mode | Fullscreen |
donk uses 1280×960 stretched, which is one of the most common competitive CS2 resolutions. This makes player models appear wider and can make close range fights feel easier to read.
The tradeoff is that your game looks less sharp than native 16:9. You also lose some horizontal field of view. But for many riflers, the stretched feel is worth it because enemies look larger and movement feels faster.
This matches donk’s playstyle perfectly. He is not sitting back playing slow angles all round. He is taking space, swinging fights, and forcing defenders to react.
If you want to copy this properly, read our CS2 4:3 stretched resolution guide. Setting 4:3 inside CS2 is only half the job. Your GPU scaling settings also matter.

donk Viewmodel Settings
| Viewmodel Setting | Value |
|---|---|
| FOV | 68 |
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | minus 1.5 |
| Presetpos | 2 |
donk’s viewmodel is exactly what you would expect from a modern rifler. It keeps the weapon pushed out of the way without making the screen feel unnatural.
The higher FOV gives more screen space. The X value moves the weapon to a cleaner position. The lower Z value keeps the gun from blocking important vision during sprays and site clears.
This setup is also easy to recommend because it is not extreme. Even if you do not play like donk, this viewmodel can work for most players.
If you want the commands and a deeper explanation of what each value does, check our updated CS2 viewmodel settings guide.

donk Video Settings
donk’s video settings focus on visibility and FPS, not making the game look pretty.
| Video Setting | Value |
|---|---|
| Boost Player Contrast | Enabled |
| V Sync | Disabled |
| NVIDIA Reflex | Disabled on current listed setup |
| Max FPS In Game | 600 |
| MSAA | 8x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | All |
| Model and Texture Detail | Low |
| Texture Filtering | Bilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| HDR | Quality |
| FSR | Disabled |
Some of these settings may surprise players. For example, not every pro uses the absolute lowest shadows anymore because shadows can help with visibility in certain situations. The goal is not simply “lowest settings.” The goal is stable FPS while keeping important enemy information visible.
If you are on a weaker PC, you may need to adjust this. A 600 FPS cap only makes sense if your system can actually push high frames consistently. If your FPS is unstable, copying every pro video setting blindly can make the game feel worse.
For a more general setup that works across different PCs, read our best CS2 settings for 2026 and our CS2 graphic settings guide.

donk Radar and HUD Settings
donk’s listed radar setup is simple and competitive.
| Radar Setting | Value |
|---|---|
| Radar Centers Player | Yes |
| Radar Rotates | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar HUD Size | 1 |
| Radar Map Zoom | 0.7 |
| HUD Scale | 1 |
| HUD Color | Pink |
Radar settings are personal, but they matter more than most players think. donk can play aggressively because he reads space fast. A clean radar helps you understand teammate positions, rotations, bomb location, and spotted enemies without needing extra calls.
If your radar is too zoomed in, you miss information. If it is too zoomed out, you lose detail. A 0.7 zoom is a reasonable middle ground.
For more competitive options, check our CS2 radar settings guide. If you want to clean up your screen even more, our CS2 hide HUD guide is also useful.
Does Copying donk Settings Make You Aim Like donk?
No. But it can give you a better baseline.
The real value of copying donk CS2 settings is that you remove unnecessary distractions. You get a clean crosshair, a proven resolution, a useful viewmodel, and a sensitivity that works for high level rifling.
What you still need is practice.
donk’s aim is not just sensitivity. It comes from crosshair placement, movement timing, spray control, confidence, and thousands of hours of high level reps. If you copy his settings but keep bad habits, nothing magical happens.
A better plan is to copy the setup, play deathmatch for a few days, then adjust only one setting at a time. Do not change sensitivity, crosshair, resolution, and viewmodel every match. That destroys muscle memory.
If you struggle with sprays after switching, read our CS2 follow recoil guide. If your game feels choppy after copying his video settings, use our guide on how to show FPS in CS2 so you can actually measure performance.
Best Way to Apply donk CS2 Settings
Do it in this order:
| Step | What To Change |
|---|---|
| 1 | Set DPI and sensitivity |
| 2 | Change resolution to 1280×960 stretched |
| 3 | Apply crosshair settings |
| 4 | Apply viewmodel settings |
| 5 | Adjust video settings |
| 6 | Test radar and HUD |
| 7 | Play 3 to 5 matches before changing anything |
This order matters because resolution affects how sensitivity and crosshair size feel. If you change crosshair first, then switch to stretched, it may look completely different.
Also, save your old config before changing everything. That way you can go back if donk’s setup does not fit your own aim.
Final Thoughts
donk’s CS2 settings are popular because they match exactly how he plays. The 800 DPI, 1.25 sensitivity, 1280×960 stretched resolution, small Classic Static crosshair, and clean viewmodel all support fast rifling and confident entry fights.
But the best part of his setup is not that it is complicated. It is that it is focused.
There is no weird gimmick here. No magical launch option. No secret crosshair that gives free headshots. It is just a clean competitive setup built for speed, clarity, and consistency.
If you want to copy donk settings, copy them properly, then give yourself time to adjust. Use his setup as a strong starting point, not a permanent rule. The goal is not to become a donk clone. The goal is to build a setup that helps you aim better, see cleaner, and play with more confidence.
For players who want to stay updated on larger CS2 performance changes, our CS2 AnimGraph2 update guide explains how recent engine updates can affect movement, hit registration, and FPS feel.
donk currently uses 800 DPI with 1.25 in game sensitivity, which equals 1000 eDPI.
donk uses 1280×960 with a 4:3 stretched aspect ratio.
donk uses a small Classic Static crosshair. Current sources vary slightly on the exact color and gap, so the safest method is to manually copy the core values and adjust in game if the imported code looks different.
donk’s viewmodel is FOV 68, offset X 2.5, offset Y 0, and offset Z minus 1.5.
Yes, but only as a starting point. His setup is strong, but beginners should adjust sensitivity and video settings if the game feels uncomfortable or unstable.
Current settings sources list donk as not using any special launch options.