{"id":1342,"date":"2024-08-21T17:45:08","date_gmt":"2024-08-21T14:45:08","guid":{"rendered":"https:\/\/daddyskins.com\/blog\/\/"},"modified":"2026-09-05T19:44:45","modified_gmt":"2026-09-05T16:44:45","slug":"cs2-mirage-callouts","status":"publish","type":"post","link":"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-mirage-callouts\/","title":{"rendered":"CS2 Mirage Callouts (2026): Complete Map Guide"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">If you play Mirage regularly, there are a few callouts you should be able to recognize without even thinking about them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cWindow.\u201d<br>\u201cTwo ramp.\u201d<br>\u201cOne jungle.\u201d<br>\u201cLast guy bench.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Those few words can completely change what your teammate does next.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This guide covers the <strong>CS2 Mirage callouts players actually use<\/strong>, from the obvious positions like A Ramp and B Apartments to smaller spots like Sandwich, Ninja, Chair and Short Corner.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you are new to Counter Strike, you do not need to memorize everything at once. Start with the important callouts at the top, then learn the rest as you play.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mirage is still part of the current Premier map pool in 2026. You can see the latest rotation in our <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-premier-season-5-start-date\/?utm_source=chatgpt.com\">CS2 Premier Season 5 guide<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts.webp\" alt=\"CS2 Mirage callouts map 2026\" class=\"wp-image-1729\" srcset=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts.webp 1024w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts-768x768.webp 768w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts-148x148.webp 148w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts-296x296.webp 296w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts-512x512.webp 512w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/12\/cs2-mirage-callouts-920x920.webp 920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Mirage Callouts Quick List<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">If you only have time to learn the essentials, memorize these first:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Area<\/th><th>Important Callouts<\/th><\/tr><\/thead><tbody><tr><td>A Site<\/td><td>A Ramp, Palace, Tetris, Default, Triple, Firebox, Ninja, Sandwich, Stairs, Jungle, Ticket, CT<\/td><\/tr><tr><td>Mid<\/td><td>Top Mid, Mid Boxes, Window, Connector, Underpass, Chair, Catwalk, Ladder Room<\/td><\/tr><tr><td>B Site<\/td><td>B Apartments, Van, Bench, Default, Short, Market, Market Window, Market Door<\/td><\/tr><tr><td>Rotations<\/td><td>CT Spawn, Jungle, Connector, Ladder Room, Short, Underpass<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Those names will cover most of the information you hear in normal Mirage matches.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If map terminology still feels completely new, it is worth starting with our <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-beginners-guide\/?utm_source=chatgpt.com\">CS2 beginner&#8217;s guide<\/a> before trying to memorize every small position.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Mirage A Site Callouts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A Site has a lot of names packed into a fairly small area.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Saying \u201cone A\u201d is almost useless when that player could be tucked behind Firebox, holding from Jungle or waiting behind Triple.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Here are the positions you need to know.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1200\" height=\"675\" src=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map.webp\" alt=\"CS2 Mirage A Site callouts map\" class=\"wp-image-5551\" srcset=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map.webp 1200w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map-768x432.webp 768w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map-512x288.webp 512w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map-1024x576.webp 1024w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-A-Site-callouts-map-920x518.webp 920w\" sizes=\"(max-width: 1200px) 100vw, 1200px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">A Ramp<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A Ramp is the main ground level entrance from the Terrorist side into A.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If someone says \u201ctwo ramp,\u201d they usually mean two players are coming through or standing around the Ramp entrance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">T Roof<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">T Roof is the raised area near the approach to A Ramp.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players often stand here before an execute or while lining up utility.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Palace<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Palace is the upper route leading into A Site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It opens onto the balcony overlooking the site and is commonly used together with a Ramp push.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Palace Balcony<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The balcony is the exposed platform where players exit Palace above A Site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A player can stay on Balcony instead of dropping onto the site, so calling the difference matters.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Pillars<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Pillars are inside the Palace area.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You will not hear this call as often as Palace itself, but it helps when somebody is hiding deeper inside instead of standing at the exit.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Shadows<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Shadows is the tucked position directly underneath Palace Balcony.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is an easy place to miss if your team jumps out of Palace without clearing underneath.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tetris<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Tetris is the stack of boxes just outside A Ramp.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is one of the most common Mirage callouts because attackers frequently use it as cover while entering the site.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Sandwich<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Sandwich is the narrow space between Tetris and Stairs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is a small position, but one defender sitting there can punish attackers who clear Tetris and immediately look toward Jungle.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Default<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Default refers to the common bomb plant area around the boxes on A Site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If a teammate says \u201cbomb default,\u201d this is usually what they mean.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Triple<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Triple, or Triple Box, is the large stack of boxes toward the CT side of A.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It provides strong cover from Ramp and Palace and is common during both site holds and post plants.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Firebox<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Firebox is the tucked position near the Default side of the bombsite.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is close enough to the main plant area that attackers should clear it before assuming the site is safe.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ninja<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Ninja is the tight hiding spot among the boxes on A.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The name makes sense once you lose a round because somebody sat there unnoticed while your entire team walked past them.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Stairs<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Stairs is the staircase between A Site and Jungle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is one of the first positions attackers normally isolate with utility during an A execute.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Jungle<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Jungle sits between A Site, Connector and the Window side of the map.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is one of the most important rotation positions on Mirage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If somebody calls \u201cone jungle,\u201d do not treat it like a generic A Site call. That player can influence both A and Mid.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ticket<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Ticket refers to the ticket booth area near CT.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is a common long range defensive position and a spot you should always check when taking A.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">CT<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">CT usually means the entrance into A from the Counter Terrorist spawn side.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players sometimes use \u201cCT\u201d and \u201cCT Spawn\u201d loosely, so listen to the context of the call.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Trash<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Trash is the smaller position on the CT side of A near the trash can.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is less important than Ticket or CT, but it is worth knowing once you have the main spots memorized.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The A Site Calls You Should Learn First<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">If that was too much information, forget the smaller spots for now.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Learn these:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ramp<\/strong><br><strong>Palace<\/strong><br><strong>Tetris<\/strong><br><strong>Default<\/strong><br><strong>Triple<\/strong><br><strong>Firebox<\/strong><br><strong>Stairs<\/strong><br><strong>Jungle<\/strong><br><strong>Ticket<\/strong><br><strong>CT<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You can play plenty of Mirage without ever saying \u201cTrash.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You cannot play Mirage well without knowing Jungle.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Mirage Mid Callouts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Mid is what makes Mirage Mirage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Taking Mid gives the Terrorist side routes toward Connector and Short, while the Counter Terrorist side normally fights for control through Window, Connector and Catwalk.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is also where vague calls cause some of the worst confusion.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk.jpg\" alt=\"CS2 Mirage Mid callouts including Window Connector and Catwalk\" class=\"wp-image-5552\" srcset=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk.jpg 1920w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-768x432.jpg 768w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-1536x864.jpg 1536w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-512x288.jpg 512w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-1024x576.jpg 1024w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-920x518.jpg 920w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-Mid-callouts-including-Window-Connector-and-Catwalk-1600x900.jpg 1600w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Top Mid<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Top Mid is the Terrorist side entrance into Mid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players coming out from T Spawn and beginning to take Mid will normally be around this area.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Mid Boxes<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Mid Boxes are the boxes near the Terrorist side of Mid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">They provide cover from Window and Connector while attackers start contesting the area.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Mid<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cMid\u201d generally refers to the large open central section itself.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If someone is in a more specific position, use the specific call instead.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne mid\u201d is useful.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne Connector\u201d is better.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Window<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Window is the elevated opening looking directly into Mid from the CT side.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You may also hear it called Sniper&#8217;s Nest.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In normal matchmaking, <strong>Window<\/strong> is by far the call you need to recognize immediately.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Connector<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Connector links Mid with the A side of the map.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A Terrorist getting through Connector can pressure A from a completely different angle while also cutting rotations.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Underpass<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Underpass is the lower route beneath Window.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It connects the B Apartments side of the map with lower Mid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A player moving through Underpass can appear at Mid quickly, which is why \u201cunderpass\u201d is one of those calls you should give as soon as you hear or see somebody there.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Chair<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Chair is the small corner position along Mid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is literally named after the chair sitting there, which makes this one pretty easy to remember.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Boost<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Boost refers to the area below Window where teammates can help each other reach the Window opening.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Catwalk<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Catwalk is the elevated route running from Mid toward B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As you get closer to B Site, you will usually hear people call it Short.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Short<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Short, or B Short, is the final section of the Catwalk route leading into B Site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The distinction is simple enough:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cat<\/strong> usually means closer to Mid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Short<\/strong> usually means closer to B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Not every player uses the words exactly the same way, so context still matters.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ladder Room<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Ladder Room is the small room connecting the Short side with the Window and Jungle area.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is an important rotation and lurk position because a player can move between Mid and the B side without staying exposed for long.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Vent<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Vent is the small opening around the Window and Ladder Room side.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If someone breaks or moves through it, they can quickly change which part of Mid they are threatening.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you want to practice the utility used to actually take Mid rather than just learning the names, use our <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/how-to-practice-cs2-smokes\/?utm_source=chatgpt.com\">CS2 smoke practice guide<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why Mid Control Matters on Mirage<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You do not need to run professional team defaults to understand why Mid is valuable.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Without Mid, the Terrorist side is largely attacking through A Ramp, Palace or B Apartments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With Mid, Connector becomes an A route and Short becomes a B route.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That means defenders have more entrances to worry about.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is also why the calls <strong>Window, Connector, Underpass and Short<\/strong> matter so much. Hearing one of those often tells you more about the round than simply hearing \u201cMid.\u201d<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Mirage B Site Callouts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">B is physically smaller than A, but the fights happen quickly.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If attackers explode out of Apartments, you do not have much time to explain where everybody is.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is why the basic B Site names need to become automatic.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"850\" height=\"450\" src=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-B-Site-callouts-map-2026.webp\" alt=\"CS2 Mirage B Site callouts map 2026\" class=\"wp-image-5553\" srcset=\"https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-B-Site-callouts-map-2026.webp 850w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-B-Site-callouts-map-2026-768x407.webp 768w, https:\/\/daddyskins.com\/blog\/wp-content\/uploads\/2024\/08\/CS2-Mirage-B-Site-callouts-map-2026-512x271.webp 512w\" sizes=\"(max-width: 850px) 100vw, 850px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">B Apartments<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">B Apartments, usually shortened to <strong>Apps<\/strong>, is the main Terrorist route into B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThree apps\u201d is one of the most common calls you will hear when defending the site.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Apps Ramp<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Apps Ramp is farther back on the Terrorist approach before players reach the main Apartments area.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">B Plat<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">B Plat is the platform at the end of Apartments where attackers begin entering the actual site.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Van<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Van is the vehicle directly across from Apartments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is one of the classic B anchor positions and normally one of the first places attackers check when leaving Apps.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Bench<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Bench is the position along the back side of B near the bench and wall.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A player tucked here can be surprisingly difficult to see during a fast execute.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">B Site<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">B Site is the actual bombsite area.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Use more specific calls like Bench, Van or Default whenever you know the exact position.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Default<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Default is the standard planting area on B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do not confuse <strong>B Default<\/strong> with <strong>A Default<\/strong> when giving a call after rotating.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Boost Boxes<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">These are the boxes on B that players can use for an elevated position.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">E Box<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">E Box is toward the Market side of the site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is a more specific call that becomes useful once you are comfortable with the basic B positions.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Empty<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Empty refers to the pillar closest to the Market Door side.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is another secondary callout that newer players do not need to memorize on day one.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Short Corner<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Short Corner is the tucked corner on the Short side as players approach B from Mid.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Arches<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Arches is the area connecting the Short side into B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You may hear different names depending on the region or players you queue with, but knowing the general Short route is what matters most.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Market<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Market is the room defenders normally rotate through to reach B from CT Spawn.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If your team takes B and somebody says \u201clast market,\u201d you should immediately know where the retake is coming from.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Market Door<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Market Door is the ground level doorway from Market onto B.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Calling Door instead of simply Market tells your teammate the opponent is already close to the site.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Market Window<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Market Window is the window overlooking B Site.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Be careful with the word <strong>Window<\/strong> on Mirage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If the fight is around Mid, Window normally means the Mid Window or Sniper&#8217;s Nest.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If everyone is fighting on B, \u201cMarket Window\u201d means this one.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Sneaky<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Sneaky is a tucked position inside the Market area.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is a much less common call, but useful once you know every major location.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Kitchen<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Kitchen is around the Apartments side before the final B approach.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some callout names vary between regions and player groups, so you may occasionally hear Kitchen used differently.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">T Side Routes and Smaller Mirage Callouts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">There are a few extra names between the major areas that are useful to recognize.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">T Spawn<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is where the Terrorist team starts.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Simple.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Side Alley<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Side Alley is the route between the T Spawn side and Mid.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">House<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">House is part of the route connecting the Terrorist side with the Apartments area.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">TV<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">TV is named after the television inside the route toward B Apartments.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Cart<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Cart is along the path leading toward Apartments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The physical object changed over the years, but the old callout stuck.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Back Alley<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Back Alley is the area connecting House with the B Apartments side.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These are lower priority than A Site, Mid and B Site calls, but they help when somebody pushes deep into Terrorist territory.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Mirage Callouts That Players Sometimes Name Differently<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Not every Mirage callout is completely universal.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Counter Strike developed through years of matchmaking, FACEIT, professional play and different regions, so some names overlap.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most important examples are:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>You Might Hear<\/th><th>Usually Means<\/th><\/tr><\/thead><tbody><tr><td>Window \/ Sniper&#8217;s Nest<\/td><td>Mid Window<\/td><\/tr><tr><td>Cat \/ Catwalk<\/td><td>Mid route toward B<\/td><\/tr><tr><td>Short \/ B Short<\/td><td>Final part of Catwalk toward B<\/td><\/tr><tr><td>Apps \/ Apartments<\/td><td>B Apartments<\/td><\/tr><tr><td>Ticket \/ Ticket Booth<\/td><td>Ticket area near CT on A<\/td><\/tr><tr><td>CT \/ CT Spawn<\/td><td>CT side of A or actual spawn depending on context<\/td><\/tr><tr><td>Triple \/ Triple Box<\/td><td>Triple boxes on A<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Do not waste time arguing with a teammate about which version is technically correct.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The purpose of a callout is getting information across quickly.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Best Way to Learn Mirage Callouts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Opening a map image and trying to memorize fifty names is miserable.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Learn Mirage in layers instead.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">First: learn the routes<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Start with:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">T Spawn<br>A Ramp<br>Palace<br>Top Mid<br>Underpass<br>B Apartments<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Now you understand where attackers can begin a round.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Second: learn Mid<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Add:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Window<br>Connector<br>Catwalk<br>Short<br>Ladder Room<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You can now understand most Mid fights.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Third: learn A<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Add:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tetris<br>Default<br>Triple<br>Firebox<br>Stairs<br>Jungle<br>Ticket<br>CT<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Fourth: learn B<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Add:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Van<br>Bench<br>Default<br>Market<br>Market Door<br>Market Window<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At that point you know enough Mirage callouts to communicate properly in almost any normal match.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you are learning CS2 from scratch, our <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-ranks\/?utm_source=chatgpt.com\">CS2 ranks guide<\/a> also explains how your Competitive rank works separately on each map.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How to Give Better Mirage Comms<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Knowing the names is only half of it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do not turn every call into a sentence.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cI think there might be a guy somewhere over around Jungle and I saw him a second ago.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Say:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u201cOne Jungle, 70 HP.\u201d<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cThey are all coming B.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Say:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u201cThree Apps, bomb seen.\u201d<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cHe&#8217;s around Mid somewhere.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Say:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u201cAWP Window.\u201d<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Good information usually answers three things:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Where?<\/strong><br><strong>How many?<\/strong><br><strong>Anything important?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For example:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cTwo Ramp, bomb.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne Bench, low.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cAWP Window.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOne underpass going connector.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is all your teammate needs.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Are Mirage Callouts the Same in CS2 and CS:GO?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">For the most part, yes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Most of the established Mirage location names carried over from CS:GO because the overall competitive layout remains familiar.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Names like Jungle, Connector, Tetris, Palace, Window, Bench and Van are still used in CS2.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is useful if you are coming back after years away. You do not need to relearn the map&#8217;s entire vocabulary from scratch.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Is Mirage Still in CS2 Premier in 2026?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Yes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mirage remains part of the Active Duty map pool for Premier Season 5.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Valve changed the pool in July 2026 by bringing Cache into Active Duty and removing Overpass, while Mirage remained.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you are trying to learn the current rotation, check our <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-cache-callouts\/?utm_source=chatgpt.com\">Cache callouts guide<\/a> next.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Other CS2 Callout Guides<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Once Mirage feels automatic, learning the other maps becomes much easier.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">DaddySkins also has guides for:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-nuke-callouts\/?utm_source=chatgpt.com\">CS2 Nuke callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-dust-2-callouts\/?utm_source=chatgpt.com\">CS2 Dust 2 callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-inferno-callouts\/?utm_source=chatgpt.com\">CS2 Inferno callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-anubis-callouts\/?utm_source=chatgpt.com\">CS2 Anubis callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/ancient-callouts\/?utm_source=chatgpt.com\">CS2 Ancient callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-cache-callouts\/?utm_source=chatgpt.com\">CS2 Cache callouts<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And if you still play maps outside the current Premier rotation, we also have an <a href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-overpass-callouts\/?utm_source=chatgpt.com\">Overpass callouts guide<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Final Thoughts<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You do not need every obscure Mirage callout memorized before your next match.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Start with the positions that actually change rounds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Learn <strong>Window, Connector, Jungle, Ramp, Palace, Tetris, Ticket, Apps, Van, Bench, Short and Market<\/strong> first.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Once those are automatic, add the smaller positions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The goal is not to memorize a vocabulary test.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is to hear \u201cone Jungle\u201d and know exactly where to look.<\/p>\n","protected":false},"excerpt":{"rendered":"If you play Mirage regularly, there are a few callouts you should be able to recognize without even&hellip;","protected":false},"author":10,"featured_media":1344,"comment_status":"open","ping_status":"open","sticky":true,"template":"","format":"standard","meta":{"csco_display_header_overlay":false,"csco_singular_sidebar":"disabled","csco_page_header_type":"","footnotes":""},"categories":[40],"tags":[230,267,268,266],"class_list":["post-1342","post","type-post","status-publish","format-standard","has-post-thumbnail","category-counterpedia","tag-cs2","tag-cs2-callouts","tag-cs2-maps","tag-mirage","cs-entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>CS2 Mirage Callouts (2026): Complete Map Guide<\/title>\n<meta name=\"description\" content=\"Learn every CS2 Mirage callout in 2026. This complete Mirage map guide covers A Site, Mid, B Site, rotations and the key calls to memorize first.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/daddyskins.com\/blog\/counterpedia\/cs2-mirage-callouts\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"CS2 Mirage Callouts (2026): Complete Map Guide\" \/>\n<meta property=\"og:description\" content=\"Learn every CS2 Mirage callout in 2026. 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